<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>AI Chess</title><link>https://aichess.co.uk/</link><description>Club-level adult improvers rated roughly 1000-1900 on Lichess or Chess.com who already have Stockfish a click away but don't know how to interrogate an engine, read its evaluations, or turn its output into a training plan.</description><item><title>What A Chess Engine Actually Does When You Press Analyse</title><link>https://aichess.co.uk/blog/001-what-a-chess-engine-actually-does-when-you-press-analyse/</link><guid>https://aichess.co.uk/blog/001-what-a-chess-engine-actually-does-when-you-press-analyse/</guid><description>A search tree plus an evaluation function is a decision procedure, not an oracle; understanding that Stockfish is ranking variations rather than pronouncing truths is the precondition for every other skill in this site.</description></item><item><title>Your First Engine Analysis: A Ten-Minute Workflow For One Game</title><link>https://aichess.co.uk/blog/002-your-first-engine-analysis-a-ten-minute-workflow-for-one-gam/</link><guid>https://aichess.co.uk/blog/002-your-first-engine-analysis-a-ten-minute-workflow-for-one-gam/</guid><description>Most improvers either skip analysis or spend an hour scrolling arrows; a fixed ten-minute pass with four defined steps beats both, and this post gives the exact sequence to repeat every week.</description></item><item><title>Install Stockfish On Windows, Mac And Linux Without The Terminal Fear</title><link>https://aichess.co.uk/blog/003-install-stockfish-on-windows-mac-and-linux-without-the-termi/</link><guid>https://aichess.co.uk/blog/003-install-stockfish-on-windows-mac-and-linux-without-the-termi/</guid><description>The official downloads page is a wall of CPU acronyms that stops people at step one; this decodes which binary to pick for your machine and gets an engine loaded in a GUI in under fifteen minutes.</description></item><item><title>Plus 1.20 Explained: Reading The Eval Bar Without Panicking</title><link>https://aichess.co.uk/blog/004-plus-1-20-explained-reading-the-eval-bar-without-panicking/</link><guid>https://aichess.co.uk/blog/004-plus-1-20-explained-reading-the-eval-bar-without-panicking/</guid><description>The eval is a pawn-denominated forecast of a perfect game, not a probability that you will win this one; calibrating what each band means for a 1400 changes which positions you bother resigning or fighting.</description></item><item><title>Inaccuracy, Mistake, Blunder: What The Labels Actually Measure</title><link>https://aichess.co.uk/blog/005-inaccuracy-mistake-blunder-what-the-labels-actually-measure/</link><guid>https://aichess.co.uk/blog/005-inaccuracy-mistake-blunder-what-the-labels-actually-measure/</guid><description>These are arbitrary centipawn thresholds applied by the website, not chess judgements; knowing the cut-offs reveals why one-move oversights and slow strategic drift get scored identically and why that misleads you.</description></item><item><title>Stop Reading The Engine Line First: Guess-Then-Check Analysis</title><link>https://aichess.co.uk/blog/006-stop-reading-the-engine-line-first-guess-then-check-analysis/</link><guid>https://aichess.co.uk/blog/006-stop-reading-the-engine-line-first-guess-then-check-analysis/</guid><description>Turning the engine on before you commit to your own answer converts active recall into passive reading; writing down your candidate move first is the single habit that makes analysis produce learning.</description></item><item><title>Depth Is Not Truth: Why Stockfish Changes Its Mind At Depth 30</title><link>https://aichess.co.uk/blog/007-depth-is-not-truth-why-stockfish-changes-its-mind-at-depth-3/</link><guid>https://aichess.co.uk/blog/007-depth-is-not-truth-why-stockfish-changes-its-mind-at-depth-3/</guid><description>Reported depth is a heavily pruned average, not a guarantee that every line was searched that far; eval instability across depths is a signal about position sharpness that you should read deliberately.</description></item><item><title>Which Engine Should A Club Player Actually Run?</title><link>https://aichess.co.uk/blog/008-which-engine-should-a-club-player-actually-run/</link><guid>https://aichess.co.uk/blog/008-which-engine-should-a-club-player-actually-run/</guid><description>Engine choice at 1000-1900 barely matters for finding blunders and matters enormously for explanation quality; the right answer is a two-engine setup, not the strongest single binary.</description></item><item><title>Is Playing Bots Cheating Yourself? Sparring Versus Real Games</title><link>https://aichess.co.uk/blog/009-is-playing-bots-cheating-yourself-sparring-versus-real-games/</link><guid>https://aichess.co.uk/blog/009-is-playing-bots-cheating-yourself-sparring-versus-real-games/</guid><description>Bots remove the two things that actually make humans improve under pressure — rating risk and opponent psychology — which makes them excellent for drilling and useless as a substitute for rated play.</description></item><item><title>Can An LLM Coach Your Chess? Establishing A Baseline</title><link>https://aichess.co.uk/blog/010-can-an-llm-coach-your-chess-establishing-a-baseline/</link><guid>https://aichess.co.uk/blog/010-can-an-llm-coach-your-chess-establishing-a-baseline/</guid><description>Language models cannot calculate but can explain, plan and summarise; separating those two jobs and pairing the model with an engine is the only configuration that survives testing.</description></item><item><title>Lichess Analysis Board Versus A Desktop GUI: When The Browser Isn't Enough</title><link>https://aichess.co.uk/blog/011-lichess-analysis-board-versus-a-desktop-gui-when-the-browser/</link><guid>https://aichess.co.uk/blog/011-lichess-analysis-board-versus-a-desktop-gui-when-the-browser/</guid><description>The browser engine is throttled, single-line by default and forgetful; this identifies the four specific tasks where that genuinely costs you and where installing a desktop GUI is overkill.</description></item><item><title>Building A Blunder Log That Actually Changes Your Play</title><link>https://aichess.co.uk/blog/012-building-a-blunder-log-that-actually-changes-your-play/</link><guid>https://aichess.co.uk/blog/012-building-a-blunder-log-that-actually-changes-your-play/</guid><description>Recording positions without recording the reasoning that failed produces a puzzle collection, not a diagnosis; a three-column log capturing the move, the false belief and the missed cue is what makes patterns visible.</description></item><item><title>Maia Explained: The Engine Trained To Play Like You</title><link>https://aichess.co.uk/blog/013-maia-explained-the-engine-trained-to-play-like-you/</link><guid>https://aichess.co.uk/blog/013-maia-explained-the-engine-trained-to-play-like-you/</guid><description>Maia optimises for predicting human moves at a target rating rather than for winning, which makes it the only widely available engine whose mistakes are informative about your own.</description></item><item><title>Why Stockfish's Best Move Is Often Useless Advice To You</title><link>https://aichess.co.uk/blog/014-why-stockfish-s-best-move-is-often-useless-advice-to-you/</link><guid>https://aichess.co.uk/blog/014-why-stockfish-s-best-move-is-often-useless-advice-to-you/</guid><description>The top line frequently depends on a defensive resource fifteen plies deep that no club player would find; the second or third choice is usually the move you should actually study.</description></item><item><title>Choosing A Sparring Time Control: Why Rapid Beats Bullet Against Bots</title><link>https://aichess.co.uk/blog/015-choosing-a-sparring-time-control-why-rapid-beats-bullet-agai/</link><guid>https://aichess.co.uk/blog/015-choosing-a-sparring-time-control-why-rapid-beats-bullet-agai/</guid><description>Bots don't flag, tilt or premove, so fast time controls against them train nothing but mouse speed; 15+10 sparring is the format where bot practice transfers to human games.</description></item><item><title>Hash, Threads And Multi-PV: The Three Settings That Matter</title><link>https://aichess.co.uk/blog/016-hash-threads-and-multi-pv-the-three-settings-that-matter/</link><guid>https://aichess.co.uk/blog/016-hash-threads-and-multi-pv-the-three-settings-that-matter/</guid><description>Everything else in the options dialog is noise for an improver; this explains what each of the three does to your analysis output and gives concrete values by RAM and core count.</description></item><item><title>Multi-PV Is The Improver's Setting: Reading Three Lines Instead Of One</title><link>https://aichess.co.uk/blog/017-multi-pv-is-the-improver-s-setting-reading-three-lines-inste/</link><guid>https://aichess.co.uk/blog/017-multi-pv-is-the-improver-s-setting-reading-three-lines-inste/</guid><description>Single-line analysis tells you that you were wrong; three lines tell you how wrong and whether your move was a near-miss or a category error, which is the difference between a score and a lesson.</description></item><item><title>Tagging Your Losses By Cause, Not By Opening</title><link>https://aichess.co.uk/blog/018-tagging-your-losses-by-cause-not-by-opening/</link><guid>https://aichess.co.uk/blog/018-tagging-your-losses-by-cause-not-by-opening/</guid><description>Improvers blame openings because openings are easy to name; a six-category cause taxonomy applied across twenty games almost always reveals the real leak is calculation hygiene or time use.</description></item><item><title>Leela Versus Stockfish: Two Different Kinds Of Wrong</title><link>https://aichess.co.uk/blog/019-leela-versus-stockfish-two-different-kinds-of-wrong/</link><guid>https://aichess.co.uk/blog/019-leela-versus-stockfish-two-different-kinds-of-wrong/</guid><description>Policy-guided MCTS and alpha-beta search fail in opposite directions — Leela underrates forced tactics, Stockfish underrates long-term compensation — and knowing which is which tells you when to run both.</description></item><item><title>Prompting An LLM For Chess: What Works And What Hallucinates</title><link>https://aichess.co.uk/blog/020-prompting-an-llm-for-chess-what-works-and-what-hallucinates/</link><guid>https://aichess.co.uk/blog/020-prompting-an-llm-for-chess-what-works-and-what-hallucinates/</guid><description>Asking a model for moves produces confident illegal nonsense; asking it to explain an engine line you paste in produces usable coaching, and the prompt structure that enforces this is reproducible.</description></item><item><title>The Twenty-Game Audit: Finding Your Pattern, Not Your Worst Move</title><link>https://aichess.co.uk/blog/021-the-twenty-game-audit-finding-your-pattern-not-your-worst-mo/</link><guid>https://aichess.co.uk/blog/021-the-twenty-game-audit-finding-your-pattern-not-your-worst-mo/</guid><description>One game is anecdote and the engine will always find something; only aggregating across twenty games separates recurring structural weaknesses from bad-day noise.</description></item><item><title>Chess.com Bots Rated: Do The Personalities Play Like Their Numbers?</title><link>https://aichess.co.uk/blog/022-chess-com-bots-rated-do-the-personalities-play-like-their-nu/</link><guid>https://aichess.co.uk/blog/022-chess-com-bots-rated-do-the-personalities-play-like-their-nu/</guid><description>Testing the named bots reveals their ratings are badly non-uniform — strong tactically, artificially weak positionally — so a 1400 bot is not a 1400 opponent and shouldn't be used to gauge progress.</description></item><item><title>Cloud Eval And Free Depth: Getting Deeper Analysis Without New Hardware</title><link>https://aichess.co.uk/blog/023-cloud-eval-and-free-depth-getting-deeper-analysis-without-ne/</link><guid>https://aichess.co.uk/blog/023-cloud-eval-and-free-depth-getting-deeper-analysis-without-ne/</guid><description>Lichess cloud evals, shared analysis caches and free notebook compute cover most of the depth an improver needs; buying a faster CPU is the last resort, not the first.</description></item><item><title>Accuracy Percentage And Game Review Scores: What They Hide</title><link>https://aichess.co.uk/blog/024-accuracy-percentage-and-game-review-scores-what-they-hide/</link><guid>https://aichess.co.uk/blog/024-accuracy-percentage-and-game-review-scores-what-they-hide/</guid><description>Accuracy rewards quiet positions and punishes sharp ones, so a 96% loss and a 78% win can represent identical play quality; treating it as a progress metric actively misleads you.</description></item><item><title>NNUE In Plain English: Why Stockfish Grew A Neural Network</title><link>https://aichess.co.uk/blog/025-nnue-in-plain-english-why-stockfish-grew-a-neural-network/</link><guid>https://aichess.co.uk/blog/025-nnue-in-plain-english-why-stockfish-grew-a-neural-network/</guid><description>NNUE replaced hand-written positional rules with a small learned network that runs on CPU, which is why modern Stockfish evaluations of closed and sacrificial positions differ sharply from the versions most club advice was written about.</description></item><item><title>Turning Engine Findings Into A Weekly Training Plan</title><link>https://aichess.co.uk/blog/026-turning-engine-findings-into-a-weekly-training-plan/</link><guid>https://aichess.co.uk/blog/026-turning-engine-findings-into-a-weekly-training-plan/</guid><description>Analysis without a conversion step is entertainment; this maps each error category to a specific drill, dose and review date so the week's study is chosen by your games rather than by mood.</description></item></channel></rss>